--天使の生き血function c47852924.initial_effect(c)	--recover	local e1=Effect.CreateEffect(c)	e1:SetType(EFFECT_TYPE_ACTIVATE)	e1:SetCategory(CATEGORY_RECOVER)	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)	e1:SetCode(EVENT_FREE_CHAIN)	e1:SetTarget(c47852924.tg)	e1:SetOperation(c47852924.op)	c:RegisterEffect(e1)endfunction c47852924.tg(e,tp,eg,ep,ev,re,r,rp,chk)	if chk==0 then return true end	Duel.SetTargetPlayer(tp)	Duel.SetTargetParam(800)	Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,800)endfunction c47852924.op(e,tp,eg,ep,ev,re,r,rp)	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)	Duel.Recover(p,d,REASON_EFFECT)end